So since Dom 3 is being discussed

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name_here
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Post by name_here »

Must... Resist... Building... More... Forts...

I do need to lab and temple all the existing ones, though.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
cthulhu
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Post by cthulhu »

Turn in.
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angelfromanotherpin
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Post by angelfromanotherpin »

Turn sent.
Korwin
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Post by Korwin »

Turn sent.
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Avoraciopoctules
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Post by Avoraciopoctules »

So it turns out that Fire Brands cost both Earth and Fire, and I don't have any Earth income yet. Lame.
name_here
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Post by name_here »

Turn sent.

Also, whee, I am in the lead for gem income.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
Orca
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Post by Orca »

Updated turn 18 file sent
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Avoraciopoctules
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Post by Avoraciopoctules »

name_here wrote:Also, whee, I am in the lead for gem income.
Conglaturations. In that case, you might be particularly interested in a development next turn. Speaking of which:

Turn 19:
http://www.mediafire.com/?vh2tqe426se7dws


Sorry it took longer than usual to upload, I had a paper to write and turn in, and I only managed to get to Lavabit around half an hour ago.

EDIT: actually, given how recently turns have been submitted, it looks like I wasn't late at all. I think I just barely caught Man's revised turn.
Last edited by Avoraciopoctules on Thu Oct 28, 2010 9:52 pm, edited 1 time in total.
name_here
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Post by name_here »

I don't have any D2 starspawn? Seriously, game?
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
Akula
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Post by Akula »

Slightly better than 1/16 chance? Bah, I've had games where I couldn't even get the 1/4 random I needed. Besides D1 will work for bootstrapping death if you have a RoS.
name_here
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Post by name_here »

That would require me rushing construction 6. I have some Evocation to research at the moment.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
Akula
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Post by Akula »

name_here wrote:That would require me rushing construction 6. I have some Evocation to research at the moment.
Then why, oh why, do you need D2? If you aren't pushing for conjuration or enchantment D does precious little for you. (Or construction, but still.)
My point really is that hopefully, by the time you need death at high levels, you will have construction 6 and the difference between D1 and D2 will be one item that you will want anyway.
name_here
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Post by name_here »

For a different cunning plan. Also, skull mentors. Mostly the mentors, since I need construction 6 anyhow for the other plan unless I feel like empowering, which I don't.

Hurry up with the hammer, Avor.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
Akula
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Post by Akula »

name_here wrote:For a different cunning plan. Also, skull mentors. Mostly the mentors, since I need construction 6 anyhow for the other plan unless I feel like empowering, which I don't.

Hurry up with the hammer, Avor.
Trade for a skull staff, you will get better milage out of using hammers on clams anyway. (Saving 4 water and 2 nature is like getting 3 clams for the price of two, which is cooler for an astral power than saving 3 death gems which are harder to put to good use anyway)

Bottom line for me, if I had so much D that I was contemplating mentor spam, I likely wouldn't need to use a hammer to make that a reality.
Last edited by Akula on Thu Oct 28, 2010 11:06 pm, edited 1 time in total.
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angelfromanotherpin
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Post by angelfromanotherpin »

Turn sent.
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Blasted
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Post by Blasted »

The conversations around this game make is sound so interesting.

And then I see a screenshot and vomit a little into my mouth.
Akula
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Post by Akula »

Blasted wrote:The conversations around this game make is sound so interesting.

And then I see a screenshot and vomit a little into my mouth.
I don't know, since two guys made it as a niche title, I think I prefer the sprites to whatever shitty looking 3D modeling they could scrape together. I would love it if someone made a game like this with an actual budget, because then we could have a world map and interface that was clearer.

And more than two sprites for each unit.
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Kaelik
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Post by Kaelik »

Akula wrote:
Blasted wrote:The conversations around this game make is sound so interesting.

And then I see a screenshot and vomit a little into my mouth.
I don't know, since two guys made it as a niche title, I think I prefer the sprites to whatever shitty looking 3D modeling they could scrape together. I would love it if someone made a game like this with an actual budget, because then we could have a world map and interface that was clearer.

And more than two sprites for each unit.
I don't really care about the sprites that much. My main beef is the sheer amount of bullshit to wade through to figure enough out to be mildly competent. I mean, I can't play with you guys, but even if I could, I'm not sure I want to, because damn, I would get steamrolled in seconds since by turn 10 even the faction that was abandoned for two turns is better off than I would be.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
K
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Post by K »

In on 19.
name_here
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Post by name_here »

We're approaching a point of crisis where I may try something not in that previously linked LP. We'll see.

Also, turn sent.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
Akula
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Post by Akula »

Kaelik wrote:I don't really care about the sprites that much. My main beef is the sheer amount of bullshit to wade through to figure enough out to be mildly competent. I mean, I can't play with you guys, but even if I could, I'm not sure I want to, because damn, I would get steamrolled in seconds since by turn 10 even the faction that was abandoned for two turns is better off than I would be.
Oh yeah, the learning curve is the worst part of the game for sure. You can get around it, to an extent, by doing reading and shit. But fuck that, my game isn't my job and I don't want to have to memorize spreadsheets to play competently.

But I really think that the game engine makes shit worse. Try giving coherent orders to your fucking commanders when you have 20 in a province. It is utter bullshit, because you can totally lose track of some of them if they are stuck between other guys.

Oh, and there are hidden hotkeys that the manual doesn't fucking tell you about...Which is stupid. For instance, do you know you can sort the spells you what a commander to cast by the main school? You can! All you have to do is press the first letter of the school (or s in the case of astral) and you can save a lot of scrolling or hunting this way. But, it isn't even in the manual.
name_here
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Post by name_here »

...

I hate the manual writers so much.

So is there a hidden shortcut to save hunting for paths on dudes or do I just have to man up and do the naming thing?
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
Akula
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Post by Akula »

name_here wrote:So is there a hidden shortcut to save hunting for paths on dudes or do I just have to man up and do the naming thing?
HA HA HA, fuck no. Rename them shits. Though there might be, but I have never seen it mentioned.
cthulhu
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Post by cthulhu »

Kaelik wrote:
Akula wrote:
Blasted wrote:The conversations around this game make is sound so interesting.

And then I see a screenshot and vomit a little into my mouth.
I don't know, since two guys made it as a niche title, I think I prefer the sprites to whatever shitty looking 3D modeling they could scrape together. I would love it if someone made a game like this with an actual budget, because then we could have a world map and interface that was clearer.

And more than two sprites for each unit.
I don't really care about the sprites that much. My main beef is the sheer amount of bullshit to wade through to figure enough out to be mildly competent. I mean, I can't play with you guys, but even if I could, I'm not sure I want to, because damn, I would get steamrolled in seconds since by turn 10 even the faction that was abandoned for two turns is better off than I would be.
I think the learning curve is severely overrated. Getting to the top end understanding of complex races is really hard, but there are a couple of groups of races:

A) Bad ones

B) One trick ponies with a competent trick, like Abysia

C) really ass fuckingly complicated races like T'ien Chi

Playing Class B races like Abysia to a rudimentary level isn't very complicated (Mass fire mages, Mass infantry that is immune to fire, blast bad dues with firey shit while massed infantry mops up whatever is left).

Ashdod is even less complicated.
Last edited by cthulhu on Fri Oct 29, 2010 3:27 am, edited 1 time in total.
Korwin
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Post by Korwin »

Turn sent
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